English

Nikipoo is in Persian (Farsi) today — narrator, texts and lessons follow the Iranian school curriculum. An English edition is on the way.

Niki's Lab

Connect it, combine it, see what happens!

A Science learning game for primary school, Grade 3 to Grade 6

SubjectScience Grades3 to 6 Levels204 Free in every lesson10–30%

Niki's Lab is a science experiment game for grade 3 through grade 6. The child predicts first — will this bulb light up? will the magnet pull this spoon? — then the experiment runs on the table and they see the result themselves. Even a wrong guess leads to seeing the right answer.

The Android app is on Cafe Bazaar and Myket, Iran's app stores. Anywhere else, play the online version in any browser.

Niki's Lab is part of the Nikipoo School app, alongside 85 other games. The game is in Persian.

What does it look like?

Screenshot of Niki's Lab — Niki's Lab
Niki's Lab
Connect it, combine it, see what happens!
Screenshot of Niki's Lab — Grade 3 through grade 6
Grade 3 through grade 6
Alongside each grade's science textbook
Screenshot of Niki's Lab — 77 levels across 4 grades
77 levels across 4 grades
Step by step, from easy to hard

About the game

What's inside

  • 77 levels across four grades, alongside that grade's science textbook
  • Predict and experiment, wire up a circuit by dragging battery, wire and bulb, separate mixtures, and sort through experiments
  • Grade 3: magnets and their poles, dissolving in water, and separating mixtures
  • Grade 4: simple circuits, conductors and insulators, push and pull, and friction
  • Grade 5: series and parallel circuits, and electromagnets
  • Grade 6: equal and unequal forces, levers, seesaws, and simple machines
  • The game itself computes each experiment's result from the scientific rule; a bulb only lights up when the circuit is truly closed
  • The game isn't timed; the child moves at their own pace
  • A Persian narrator reads each level's instructions
  • Mistakes are never scolded; we encourage the child to try again
  • Works offline once installed

Niki's Lab — an educator's view

The Lab is for grades 3 through 6 and brings the science textbook's “think, experiment, observe” cycle to a tabletop experiment. The child predicts first — will the magnet pull this spoon? will this bulb light up? — then the experiment runs before their eyes and they see the result. Sometimes they place the battery, wire, and bulb together themselves and build a circuit. The topics are magnets and poles, dissolving and separating mixtures, series and parallel circuits, electromagnets, friction, levers, and seesaws.

Guessing and testing

Predicting before the experiment is exactly a “hypothesis”: a guess that can be tested. The child learns to think first, pick their guess, and then compare it against the evidence. This mental habit is the core of scientific thinking, and in other subjects too it keeps the child from accepting a claim without reason.

A wrong guess, a path to discovery

When a prediction doesn't come true, the game just says “the experiment showed something else!” and shows that same truth. The child experiences that scientists guess wrong too, and that those very guesses lead them to discovery; an outlook that lessens the fear of being wrong.

From “what” to “why”

Building a circuit with their own hands, seeing both bulbs go dark in a series circuit, or moving a lever's fulcrum takes the child from “what happens” to “why it happens.” They discover how the parts of a system relate to each other, a foundation for understanding the devices they deal with at home every day.

A fair comparison

In levels like “smooth surface, rough surface” or “more turns of wire,” one factor changes and its effect is seen. Without knowing its name, the child becomes familiar with the idea of a “variable”: to see the effect of one thing, you change only that and keep the rest the same.

A tip for parentsGather a fridge magnet and a few small things like a paperclip, a coin, a spoon, and a bottle cap. Before each test, ask the child “do you think it'll stick?” and write down their guess; then test it together and mark the result next to the guess.

Grade by grade, what does it teach?

Level titles are listed in the order the child plays them — from easy to hard, following the school textbook.

Grade 340 levels
  1. What Does a Magnet Attract?
  2. Things around the house
  3. Does the force go through a barrier?
  4. Review: Magnets
  5. Heating salt water
  6. Where did the salt go?
  7. Push or Pull
  8. Fast ball, slow ball
  9. Ball games
  10. Push, pull, speed
  11. Which team wins?
  12. Force review
  13. Mixed Lab
  14. Lab day
  15. The Big Boss
  16. Filters, heat, and force
  17. Filter the muddy water
  18. Heat and filters
  19. Ball and box
  20. The right tool
  21. Filter and glass
  22. Water and Force Boss
  23. Iron or Not?
  24. Iron or not? Once more
  25. Basket of three
  26. Magnet Basket
  27. Familiar things
  28. Basket of five
  29. Which one does it pull?
  30. Playing with magnets
  31. Basket of six
  32. A magnet is a force too
  33. Pulling, pushing, magnets
  34. Through Paper
  35. Iron behind a thin barrier
  36. Magnets again
  37. Magnet Boss
  38. Push or pull?
  39. Fast or Slow?
  40. Grade 3 Experimenters Celebration
Grade 456 levels
  1. Does the bulb light up?
  2. Find the conductor
  3. Switch and wire
  4. Push or Pull
  5. Fast or Slow?
  6. Force and motion
  7. Pulling a Box
  8. Force and Electricity Boss
  9. Magnet and Electricity
  10. Is the wire connected?
  11. One gap
  12. Light bulb play
  13. Open circuit, closed circuit
  14. A circuit with a switch
  15. Does electricity flow through it?
  16. A conductor in the gap
  17. Lights on
  18. Review: Electricity
  19. Review: Magnets
  20. Which metal?
  21. Basket of metals
  22. Iron, copper, aluminum
  23. Like or unlike poles?
  24. Pole play
  25. Two magnets
  26. Poles and iron
  27. Review: magnets and metals
  28. Magnet and bulb
  29. Salt, sugar, sand
  30. Glasses of water
  31. Does it dissolve or not?
  32. A magnet separates
  33. Sifting
  34. The right tool
  35. One right tool
  36. Which tool?
  37. Electricity and Force
  38. Circuit builder
  39. Box and ball
  40. Grade 4 lab
  41. Magnets and conductors
  42. The last game
  43. Magnet, Mixture, and Electricity Boss
  44. Closed Circuit
  45. Two Blanks
  46. Two conductors needed
  47. Light Switch
  48. Switch open, switch closed
  49. Conductor or insulator?
  50. Lamps
  51. Basket of conductors
  52. Metals Are Conductors
  53. Electricity Boss
  54. Conductor or insulator, six at a time
  55. Circuit Boss
  56. Grade 4 Experimenters Celebration
Grade 552 levels
  1. Circuit Again
  2. Separation
  3. Series Circuit
  4. Bulbs in a row
  5. One path for the current
  6. Parallel Circuit
  7. A path for each bulb
  8. Many paths for the current
  9. Series or Parallel?
  10. The Bulb Came Loose
  11. Does it stay lit?
  12. Two Blanks and a Switch
  13. Conductor in a Circuit
  14. Conductor or insulator?
  15. Electromagnet
  16. The nail becomes a magnet
  17. More Wire Loops
  18. Which is stronger?
  19. Switch and Wire Loops
  20. Paperclip Play
  21. Magnet and Metals
  22. A simple circuit
  23. Two bulbs
  24. Two branches
  25. From the picture
  26. House Lights
  27. Series, parallel, a missing bulb
  28. A circuit with a switch
  29. Light switch
  30. Circuit review
  31. Circuits Boss
  32. Switch, coils of wire, paper clips
  33. Electromagnets and ordinary magnets
  34. Nails and paper clips
  35. Poles
  36. Magnet Boss
  37. Mixtures
  38. Tools for separating
  39. Dissolving
  40. A Glass of Water
  41. Lit Bulbs
  42. Electricity Lab
  43. Electricity and Magnets
  44. Big Review
  45. Review: circuits
  46. Bulbs and paper clips
  47. Electricity Boss
  48. Grade 5 lab
  49. Review: magnets and mixtures
  50. The last game
  51. The Big Boss
  52. Grade 5 Celebration: Electricity Experimenter
Grade 656 levels
  1. Force and motion
  2. Review: Electricity
  3. Series and parallel circuits
  4. Lever
  5. Fulcrum near the load
  6. Where the Fulcrum Goes
  7. Three spots for the fulcrum
  8. The least force
  9. Seesaw
  10. A Balanced Seesaw
  11. Which side goes down?
  12. Heavier, Closer
  13. Seesaw balance
  14. Simple machines
  15. Levers and seesaws
  16. Push, pull, and speed
  17. The bigger team
  18. Rope and ball
  19. Equal or unequal?
  20. How many on each side?
  21. Smooth or rough?
  22. Three surfaces
  23. Toy cars
  24. Friction and force
  25. Machine Race
  26. Forces everywhere
  27. Lever play
  28. Levers and force
  29. The heavier side
  30. The farther weight
  31. Weight or distance?
  32. Heavy and light
  33. Seesaw Game
  34. The fulcrum
  35. Machines and force
  36. Machines Boss
  37. Mixtures and separation
  38. Review: separating mixtures
  39. Electromagnet
  40. Rope Play
  41. The contest
  42. Grade 6 lab
  43. Review: electricity and magnets
  44. The last game
  45. The Big Boss
  46. Tug of War
  47. Equal Forces
  48. Which way does the rope move?
  49. Friction
  50. Rough and smooth surfaces
  51. Force Boss
  52. Review: Magnets
  53. Big Lab
  54. Force review
  55. Force and Machines Boss
  56. Grade 6 Celebration: Lab Master

More Science games

All Science games

Play Niki's Lab now

Open Nikipoo School — Niki's Lab and 85 other games are waiting for you.

The Android app is on Cafe Bazaar and Myket, Iran's app stores. Anywhere else, play the online version in any browser.